Background of the study
It is known that we are living in technological era. The computers became irreplaceable tool in everyday life of almost each person. The adult users generally use it for business purposes while youngsters for computer games. Computers became that part of our life and every important component in the spheres of the life leisure. And nowadays majority of young people spend their leisure time playing computer games, surfing through the internet. Computer have become one of the favorite time-spending of young people in all ages, and even some adults and the students. With permanent development of computer technology the quality of people using computer either for working purposes or entertainment purposes is increasing speedily. There are many things that causes addiction to computer, one reason being, is that most of the students just need something to occupy their time and these games and browsing internet do that for countless hours. Some students use computer to escape their reality which can include school, work and possibly personal problems. Computer also represents students to challenges they can overcome so they can feel a sense of accomplishments in virtual world, mistakes can be undone and time can review itself with the push of a few buttons.
Statement of the problem
This study sought to evaluate the different factor that causes STI College Taft Students addiction to computer games. The researcher prepared some of the following questions:
What factors that students addicted to computers?
What are the signs that would let us know if a student is addicted or not? 3.
How computer affect students vices in their everyday lives? C.
Significance of the study
This Study will enlighten the students of STI College Taft, about the causes, disorders, and negative affects that they can get through computers. Also these studies would like to encourage them to seek immediate way to prevent computer...
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